Ludum Dare 32
I participated in the 32nd Ludum Dare game jam with a friend, programmer Jonathan Thomas. The theme was “Unconventional Weapon” and we worked under a 72-hour time limit. Our idea was to have the player attract objects in the environment and use those objects as a protective shield to defeat the enemies. My first game jam was fun and informative, and reinforced my belief that the art of game design is something I always want to continue to improve.